This walkthrough refers to the high-res EGA remake of the game that Sierra released. It should be serviceable for, but is not identical to, the original low-res version. It will also work for the VGA version done by Anonymous Game Developers, although there are a few extra amusements in that version (which have been noted).


Around Daventry

Go west across the bridge. Stand to the north of the rock and move it. Look in the hole and get the dagger. Go north and climb the tree. (Stand between the rocks and the tree trunk to find the footholds.) Walk carefully out to the nest you see, using the mouse. (A fall here won't kill you, but it's annoying to have to start over.) Get the egg from the nest. Go back across the branch and down the tree. Go east and pick a carrot from the garden. Go north. If the elf isn't there, exit and return until he appears. Talk to him and receive the magic ring. Wear the ring. Go north and get the bowl. Read it. Go west. Get a walnut from the ground and open it. Repeat until you find a gold walnut. Go south three screens and then west. Get some pebbles from the lake shore. Go west two screens and look in the stump. Get the pouch and open it. Go east one screen, then south. This is the woodcutter's house. Go inside. Say FILL to fill the bowl. Give it to the woodcutter. Take the fiddle. Play it if you like. Go south two screens to the witch's house. Open the door. Leave immediately if she is there, leave the house screen, and come back and try again. Repeat until the witch is not home. Go to the bedroom, hide behind the wall, and save the game. Wait for the witch to come home. When she does, quickly walk up behind her and push her into the cauldron. Pick up the note from the table. Open the cupboard and get the cheese. Leave the house and eat a piece of it.

For Your Amusement:
Walk into the moat.
Stand to the south of the rock when you move it.
VGA: One screen west from the "elf" screen, knock on the door that goes up into the mountain. You may see a special visitor. (1 in 100(?); to reset the probability you have to re-enter the screen.)
VGA: On the screen where you find the diamonds in the stump, look at the bush in the center of the screen.
Get caught by Dahlia (the witch).
Take a close look at the smoke coming from the cauldron in Dahlia's cottage.
VGA: Repeatedly read the note. You may catch a special message. (1 in 15)


The Magic Mirror

Go south two screens. Cut the rope to get the bucket. Lower the rope and climb down into the well. At the bottom, let go to fall into the water. Dive. Swim down, to the left, and up. Get out. Fill the bucket and go west. Walk towards the dragon until it wakes up. Throw the water at the dragon. Go over to the mirror and look in it, then take it. Go back out the way you came in. Climb rope twice to get out of the well.

For Your Amusement:
Walk too close to the dragon and get fried.
VGA: Look in the magic mirror while invisible.
VGA: Quit the game while still underwater in the well. Listen carefully to Graham's voice.


The Magic Chest

Go west one screen. Open the gate, being careful not to let the goat out, and enter the pen. Close the gate. Show the carrot to the goat, but do not give it to him. (This may take several tries, especially if you have the game sped up.) Go two screens west and two north. You'll probably get spelled by your fairy godmother, but her spell isn't very needed in this walkthrough. Start to cross the bridge and the troll will appear. The billy goat will butt him off the bridge and then leave. Cross the bridge. Approach the gnome. (In the VGA version you must speak to him. ) His name is Nikstlitselpmur, which is "Rumplestiltskin" in reverse. He gives you some magic beans. Walk east two screens to a flowery meadow. Plant the beans. Save the game.

Climb the beanstalk, using careful mouse clicks. Pay attention to where Graham's hands are, not his feet; his feet can dangle and he won't fall. When you get to the top, walk straight east until you hit solid ground. Walk east from here one screen, then south, then two more east. Look in the hole at the base of the tree and get the slingshot. Go north one screen, then west. Wear the ring and rub it. Go west one more screen. Hang around until the giant falls asleep. Go up to the chest and take it. Go east one screen, save the game, and enter the cave. Go down the stairs the way you climbed the beanstalk, with careful mouse clicks. Save every so often; not only can you fall to your death, but a dwarf can appear who will steal all your treasures, thus losing the game for you. When you reach the bottom, simply walk through the door. (In the VGA version you must click the hand on it.)

For Your Amusement:
Kill the goat.
In the meadow where you plant the beans, eat the butterfly.
On the first beanstalk screen, look at the clouds.


The Magic Shield

Go west five screens and get the four-leaf clover. Return east two screens and catch a ride with the condor. Stand at the center of the screen and jump (use F6, or the hand icon) when the condor swoops down. This may take a few tries. The condor will make three passes. If you miss, leave the screen and come back to try again. Slow the game down if you are having trouble. Go west one screen from where you are dropped and pick the mushroom. Come back east and fall down the hole. Follow the cave south and west. Walk up to the rat. Give it the cheese. Go through the door. Play the fiddle before the guards reach you. Go west. Take the scepter and shield. Go west again. Walk up to the small hole at the top left, eat the mushroom, and exit immediately. Return to the castle by going north two screens, then east two screens. Enter the castle by opening the gate. Congratulations, King Graham!

For Your Amusement:
Count your fingers after giving the rat the cheese.
VGA: Listen carefully to the sound effect when you eat the mushroom.


Further VGA-only amusements:
Talk to each of the castle guards while invisible. You can only do it once, so save your game first and try both.
Talk to yourself repeatedly. Graham may give a KQ5 reference. (1 in 15 times)
Two screens east of the castle, look at the rock at the base of the tree near the lake.
Enter a troll bridge screen without the goat following. Click a food item on the bridge troll. (1 in 4 times)
Get the goat to tag along and go to the screen west of the clover patch. Click the carrot on Graham. Don't stand too much to the bottom or top of the screen when you try this. (save first)

 

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Last updated 3/15/2014