Stand up. Wait twice. Get the coffer and wait again. Hit Crulley with the coffer twice. Wait. Read the letter. Answer yes. Wait. Stand up. Examine Jamison's ring. Try to take it. Wait. Go north. Open the cupboard and go in. Get the clothes. Remove your frock and tear it. Wear the breeches and shirt. Go out. Wait one turn. Go down and north twice. Get the bottle and read the label on it. Go south twice. Open the coffer and get the invitation. Go up and south. Smash the window with the coffer. Go south. Get the ladder. Go up four times, then north twice. Examine the barrels. Dip the rag in the water. Open the hatch. Go down. Throw the rag at the fire. Go up and north. Examine the winch. Raise the lever to lower the anchor. Go in to the Galley. Get the dagger. Go out and south twice. Sit in the open cask. Cut the line with the dagger. Get the pork. Wait twice.
For Your Amusement:
Ask Crulley about his hook. Kiss him.
After knocking Crulley out, put him under the bed.
Try to kiss Jamison when you meet him. Try again after being taken aboard the Helena Louise.
Don't put on the boy's clothes before Jamison comes back into the cabin.
Smell in the Crew's Quarters.
Roll the bottle.
Drink the rum.
Tip the water barrel.
Ask Cookie about himself. Kiss him.
Tell Cookie about the fuse, the reefs, and the fire.
Escape the ship in the cask before the tide turns.
Wait on the ship until she smashes into the reef, and until she blows up.
Get out of the cask. Go west, up, and east. Sit on the bench in the Folly. Wait two turns. Answer yes. Wait one more turn. Stand up. Go west twice, north, and east. Wait. Get the garter. Go west, south, northeast, and up. Remove your clothes and get the gown. Wear the gown. Go north, east, and down. Show the invitation to the butler. Go south. Wait four times while you dance with Jamison. Go east and north twice. Examine the bookcase. Get the treatise. Get the hat. Press the island on the globe. Go north, down, and east twice. Get the key and horn. Go west twice and south. Examine the bottle. Read the label. Put the laudanum on the pork. Give the pork to the crocodile. Wait twice. Go south and west. Unlock the door with the key and open it. Go north. Give the garter to your father. Go south, east, north twice, up, south twice, west, and south. Say yes. Examine Lafond's ring. Wait one more turn. Go north, and wait twice more. Go up and east.
For Your Amusement:
Return to the ship in the skiff. Go near what remains of the pyramid of casks.
In the Folly, kiss Jamison. Tell him that you love him. Try telling him that you love Lafond.
Kiss Jamison while you dance.
Listen to the musicians in the Orchestra (west of Ballroom).
Rescue your father from the Cell while wearing the boy's clothes or your chemise.
Go to the Forest right after your father runs to save Lucy.
Kick Lafond while dancing with him.
Open the door. Go north and drink the wine. Pour the wine in the green goblet and blue goblet. Put the laudanum in the blue goblet. Get the spices. Blow them at Lafond. Go south. Give the blue goblet to the butler. Get the tray. Wave it in the moonlight (to signal the ship). Wait one more time. Go south, west, and down. Wait for Cookie. Go east and north. Open the portrait. Go north, down, and south twice. Get the rapier. Attack Crulley twice. Wake Jamison with the salts from your reticule. Unlock the chain with the brooch. Go north twice, up, south twice, west, up, east, and south. Untie the rope and swing on it. Get everything. Go south twice, down once, and wait twice. Answer yes. Get the pistol and load it. Shoot Crulley.
For Your Amusement:
Enter Lafond's room in the boy's clothes or your chemise.
Spill the wine on Lafond.
Allow Lafond to seduce you.
Swing on the rope from the Gallery before you hear the crew come to your rescue; when Cookie is following you; before the duel in the Ballroom; and after Lafond has killed Jamison.
Lead Cookie to the Beach when you are searching for Jamison.
Allow Lafond to kill Jamison, then wait around afterwards. Examine Jamison when he's dead.
Try the other three possible endings. Rather than shooting Crulley, which nets the best ending, you can use the garter to sling the stone you stepped on at him; get in the skiff and row to the ship; and fire the pistol into the air.
For Your Amusement at various times:
Look under your chemise. Examine your unmentionables.
Roll your eyes.
Score every 5 points and look at your ranks.