More than there being no single path through the game, this game is more like "get these things done, in absolutely whatever order you like, and take as long as you like." So instead of a walkthrough, the bulk of this is more of checklist. It is not comprehensive with regards to directions - you will need a map (warning: 1225x1002 pixel size, although only 40k in filesize). To clear your record buffer you must abort simulation, wait in Perelman's office until he shows up, and then show him the record buffer.
Part One (2041)
1. Visit your apartment. You live west of Southway and Park,
and your key opens both the lobby door and the door to your apartment.
2. Ride the subway. Entrances to the "Tubes" can be found at Rockvil Stadium,
Bodanski Square, Halley Park West, the Skybus Terminal, Elm & University,
Elm & River, Wicker & River, and the Airport Terminal.
3. Eat in a restaurant. You can go to Simon's northeast off Bodanski Square,
the Coachman southeast off Main & Wicker, the Burgerworld northeast off Aquarium
& Park, or Roy's Pagoda south off Elm Underpass.
4. Talk to a government official. He's in City Hall, west of Rockvil Centre.
5. Watch a court in session. Go to the Courthouse northwest of Elm & Park.
6. Talk to a church elder. One can be found in the First Methodist Church
southwest of Aquarium & River, or at St. Michael's north and then west of
Main & Church.
7. Visit a power-generating facility. Go to the Power Station, southeast and
then south of Wicker & River.
8. Read a newspaper. Buy one from the dispenser in Bodanski Square.
9. Go to a movie. The Cinema is east and then northwest from Bodanski Square.
Buy a ticket and then go in.
Part Two (2051, 2061, 2071, 2081)
Each successive simulation only becomes available after you've spent enough time in the previous one (300 game minutes in 2051, 400 game minutes in 2061, 600 game minutes in 2071). You can see how much time you've spent in each by entering Interface Mode and saying simulation controller, status. In each of these years, an assortment of bad (indeed, progressively worse) sights and events show up. You need to record these bad things, and show your recordings to Perelman to convince him that society will continually degenerate under the Plan, and thereby discredit the Plan and stop it from going into effect. Each event you show to Perelman is worth a certain number of points toward proving to him that the Plan is a failure. Some can be seen in more than one year; you can only count each event once. When trying to record an event that is listed as "within your first few turns", it is a good idea to enter the location where it occurs with your recorder already on, since it often happens on the very first turn. If you miss an event you want to record, however, you can simply abort and then re-enter simulation mode, and try to catch it again. If Perelman says they want to see more from a particular year after you show him your recordings, you haven't collected enough from that year yet. You must collect 11 points from 2051, 21 points from 2061, 41 points from 2071, and 15 points from 2081 before Perelman will take your findings to Washington.
2051:
2 points
1 point
2061:
5 points
4 points
3 points
2 points
1 point
2071:
10 points
9 points
8 points
7 points
6 points
5 points
4 points
3 points
2 points
1 point
2081:
3 points
2 points
Part Three (2031)
This part is short in terms of action, and involves a lot of waiting. Your findings about the Plan are less than popular with powerful people in the government, and they're none too happy with Perelman. Use up some time until the National Guard arrives and seal off the complex (read library items, for example). Then enter communications mode and watch Perelman's office. When Senator Ryder comes in, start recording. Stop recording when he leaves, and switch to the Rooftop outlet. Wait and watch until you see a skycar land. These people are here to sabotage you! Enter interface mode and tell the HVAC controller to shut off ventilation in delta sector (the maintenance core). Then go back to communications mode and watch the maintenance core outlet. The zeeron fumes that are not being vented will knock the saboteurs unconscious and they will be taken away by the National Guard. (You can turn the ventilation back on, but it isn't necessary.) Now you need to wait some more, checking interface mode periodically until you see the WNN feeder come online as an active port. When it does, broadcast your incriminating recording of Senator Ryder: WNN feeder, transmit record buffer. You've done it!
Epilogue (2091)
Enter simulation mode for the last time. There's nothing in particular you have to do here. This part of the game is just showing you the wonderful world that resulted from stopping the Plan. Explore your apartment and wait for the skycab. Have a look at everything in Rockvil as you fly overhead. And congratulations.